Tag Archives: xbox 360
Project Natal is no more. Microsoft has given their new motion-sensing add-on for the Xbox 360 a name, and that name is Kinect. It’s due out in November of this year.
The Nintendo Wii is in big, big trouble.
I can’t remember the last time I was as excited about an E3 as I am about the 2010 edition. There’s a mountain of new games coming out in the next twelve months. Here’s a quick snapshot of some of the most anticipated shooters on display at the convention.
- Halo: Reach – The last Halo game from Bungie.
- Call of Duty: Black Ops – It’s about the Cold War this time around.
- Gears of War 3 – The third and final entry in the Gears series.
- Medal of Honor – It’s about modern day Afghanistan this time around.
- Portal 2 – Sequel to Valve’s puzzle masterpiece.
- Killzone 3 – Follow-up to the wildly successful PS3 shooter.
- Crysis 2 – Easily the most gorgeous game at E3 this year.
- Kane & Lynch 2: Dog Days – Perhaps the most violent game ever made.
- Bodycount – From the creator of BLACK.
- RAGE – The newest project from iD Software legend John Carmack.
- Bulletstorm – The new IP from Epic Games.
- F.E.A.R. 3 – The third entry in the PC-born horror shooter.
- SOCOM 4 – The fourth entry in the iconic SOCOM series.
- Homefront – An alternate reality FPS based on the idea of a North Korean invasion.
- Red Faction: Armageddon – Follow-up to Red Faction: Guerrilla
- Ghost Recon: Future Soldier – Successor to Ghost Recon Advanced Warfighter.
- Brink – An interesting mash-up of parkour and FPS action.
- Dead Rising 2 – Zombies!
- Dead Space 2 – Aliens!
- Star Wars: The Force Unleashed 2 – Lightsabers!
- Mafia 2 – Sequel to the highly underrated Mafia.
- Deus Ex: Human Revolution – About damned time.
- Fallout: New Vegas – The follow-up to Fallout 3.
- Half-Life 2: Episode 3 – Could be announced. May also be Half-Life 3.
Which ones are you most excited about? I’m personally looking forward to Crysis 2, Bodycount, RAGE, and The Force Unleashed 2. I’m also curious about Dead Space 2 and the new Deus Ex.
A foreign advertisement for a new “slim” Xbox 360 has popped up on the web.
It’s supposedly a 250GB model with a new case ventilation design. Microsoft hasn’t made an official statement but if there’s any truth to it, then there’s probably an announcement forthcoming at E3 sometime this week.
There’s a rumor kicking around the web that Microsoft has renamed Project Natal, their upcoming motion-sensing add-on for the Xbox 360, to Kinect. The term is in fact trademarked by Microsoft and it’s expected that the company will make an official announcement during their E3 conference.
According to an admin on the Rockstar website:
“As of now, there are no current plans to bring Red Dead Redemption to the PC platform. If that should change, we will let you know”.
Of course, the same was said of The Lost and Damned and The Ballad of Gay Tony expansions for Grand Theft Auto IV with regard to the Xbox 360.
SEGA has finally confirmed that its entire Dreamcast library is going digital on PSN and Xbox Live. The first two titles to be released are Sonic Adventure and Crazy Taxi.
Both games will be released this coming fall to coincide with the 11th anniversary of the console’s US release. No word, yet, on the full release list.
Epic Games has rigged Gears of War 2 multiplayer on Xbox Live to pump out six times the normal amount of XP per kill during the week of E3, presumably to help pump up excitement for the third game in the series. The bonus runs from Monday, June 14th at 9:00 AM EDT until Sunday, June 21st at 9:00 AM EDT.
In a surprise move, Square Enix announced today that Obsidian Entertainment – maker of Alpha Protocol and the upcoming Fallout: New Vegas – is working on a third installment in the Dungeon Siege series under the leadership of Gas Powered Games’ producer and owner Chris Taylor. Taylor, most famous for his masterpiece Total Annihilation, most recently made waves with Supreme Commander 2.
Although details are sketchy at the moment, the press release says:
- For the first time, play Dungeon Siege on high-def consoles.
- Players will be able to adventure by themselves or with friends in co-op multiplayer.
- Uncover a deep story that only Square Enix and Obsidian Entertainment can deliver.
- Pick from unique and highly customizable character classes with a wide range of abilities to choose from.
- Recruit companions with unique personalities, abilities and views on the world around them.
- Players will have weighty decisions to make that will impact their alliances, enemies and the culmination of the story.
To expand on that first bullet point, “high-def consoles” means the Xbox 360 and PS3.
Kotaku has confirmed that both Robbie Bach – the head of the entertainment and devices division at Microsoft – and J. Allard – one of the minds behind the Xbox and Xbox 360 – are leaving (or, as CEO Steve Ballmer says, “retiring” from) the company.
I spent some quality time yesterday and again today with the Xbox 360 version of Split/Second, the new arcade racer from Disney Interactive and Black Rock Studios. Anyone who knows me will tell you that racing games are my “thing”, so deciding whether to review this or Red Dead Redemption first was a no-brainer.
Let’s get one thing straight right from the start: this is not a game for casual players. Split/Second is by no means easy. There’s enough rubber banding in the single player races to drive even the most seasoned arcade racing fan to the brink of insanity, there’s no mini map, and there’s no “rewind” feature like so many other racing games have these days. In other words, it’s a truly unforgiving balls-in-your-throat experience from start to finish.
The first thing that really stood out to me when I popped in the disc was the level of polish. The menus and overall presentation remind me very much of Burnout: Revenge, as do the graphics and gameplay. The controls are tight – somewhat similar to Need For Speed: Shift – and the tracks are short and winding. The Power Play feature adds a whole new level of depth to the game, too, allowing you or your opponents to throw everything from a flaming bus to an entire goddamn skyscraper (or even a jumbo jet) onto the track. I’ve ripped through about a dozen races so far and I can honestly say that this game lives up to its name. You’re never far from overtaking an opponent – or from being overtaken yourself.
As for the bad, I have to say that I’m not a huge fan of the absence of a mini map. I also found myself distracted by the visuals at times but that’s more a testament to Black Rock’s superb graphics team than it is a quibble about the game.
I haven’t jumped on Xbox Live just yet but I hear that the multiplayer modes are highly entertaining. I’d honestly be happy with the purchase even without the online capability, however. The season mode alone is worth the price of admission.